Dead Star – April 5, 2016
Armature Studio today announced that team-based space shooter Dead Star will officially launch for PlayStation®4 and PC on April 5, 2016. Players ready to jump into the action can pre-order Dead Star on Steam® right now for $19.99 and begin playing immediately via the Early Access Beta currently underway as well as receive additional post-launch bonuses to be detailed soon: http://store.steampowered.com/app/366400/
Combining the beauty of space combat, the fast-paced nature of arcade classics with the depth of team-based gameplay plus loads and loads of awesome loot, Dead Star is a twin-stick shooter built around a deep multiplayer experience. Engage in objective-based skirmishes of up to 10v10 as you pilot a variety of unique ships, each with their own distinct advantages and roles in combat. As you fight and scavenge your way through a procedurally-generated battlefield, you’ll earn player levels and loot to further customize your experience– including the ability to invade other matches with a massive warship.
For more on Dead Star, visit DeadStarGame.com
and follow @DeadStarGame
About Armature Studio
Founded by key members of the Metroid Prime team, Armature Studio is dedicated to the creation and development of video games for all major platforms from its headquarters in Austin, TX. Since its inception in 2008, Armature Studio has worked on numerous blockbuster video game franchises (including Borderlands, Metal Gear Solid and the Batman: Arkham series) and is currently cultivating multiple original properties (including Dead Star and ReCore, a collaboration with Mega Man series veteran Keiji Inafune, Comcept and Microsoft Studios) with an all-star staff credited on numerous industry-leading franchises including Metroid Prime, Call of Duty, Darksiders, The Elder Scrolls, Star Wars: The Old Republic and more.
In addition, Armature Studio is also working with Castlevania series veteran Koji Igarashi and Inti Creates on the development of Bloodstained: Ritual of the Night.